As part of Game Informer’s exclusive cover story, we flew to BioWare to discuss the making of Dragon Age: The Veilguard with three of the project’s leads: Corinne Busche, John Epler, and Mark Darrah. The trio dives into their experiences designing this long-awaited RPG, including its similarities and departures from the series’ previous titles like Dragon Age: Origins and 2014’s Dragon Age: Inquisition.
Just In
- Garmin’s new Fitbit Air rival has 80 workout modes and avoids the frustrating subscription trap
- Halliday’s New Smart Glasses Skip the Camera
- Fujifilm Instax Mini 13 review: This instant camera won me over with its no-frills retro charm
- Abdul El-Sayed Is an Epidemiologist Running for Senate. His State Is a Public Health Disaster
- After flips and foldables, Motorola drops a tablet stuffed with nine JBL speakers, and I need to hear it
- The Best Smart Home Accessories to Boost Your Curb Appeal (2026)
- Yet another study says AI is bad for elections, and the rabbit hole gets worse
- A Device Hidden in Cars Across the US Leaves Them Vulnerable to Hacking and Paralysis. Patch It Now


