Close Menu
Best in TechnologyBest in Technology
  • News
  • Phones
  • Laptops
  • Gadgets
  • Gaming
  • AI
  • Tips
  • More
    • Web Stories
    • Global
    • Press Release

Subscribe to Updates

Get the latest tech news and updates directly to your inbox.

What's On

Animals Are the Original Wellness Influencers

21 July 2025

Apple’s Foldable iPhone to Feature Samsung Parts; Will Resemble Galaxy Z Fold Series: Mark Gurman

21 July 2025

Oppo K13 Turbo – Price in India, Specifications (21st July 2025)

21 July 2025
Facebook X (Twitter) Instagram
Just In
  • Animals Are the Original Wellness Influencers
  • Apple’s Foldable iPhone to Feature Samsung Parts; Will Resemble Galaxy Z Fold Series: Mark Gurman
  • Oppo K13 Turbo – Price in India, Specifications (21st July 2025)
  • How Trump Killed Cancer Research
  • iOS 26 Public Beta to Release This Week, iOS 27 Development to Kick-Off Soon: Report
  • The Demise of China’s Hottest Online Shopping Craze
  • Redmi Turbo 5 Could Launch Early 2026; Specifications and Features Tipped
  • Asus Vivobook 14 Launched in India With Snapdragon X Processor, 14-Inch LCD Screen: Price, Specifications
Facebook X (Twitter) Instagram Pinterest Vimeo
Best in TechnologyBest in Technology
  • News
  • Phones
  • Laptops
  • Gadgets
  • Gaming
  • AI
  • Tips
  • More
    • Web Stories
    • Global
    • Press Release
Subscribe
Best in TechnologyBest in Technology
Home » No Rest For The Wicked: Moon Studios On Killing Its Ori Perfectionism And Being Okay With Early Access Issues
Gaming

No Rest For The Wicked: Moon Studios On Killing Its Ori Perfectionism And Being Okay With Early Access Issues

News RoomBy News Room13 March 20245 Mins Read
Share Facebook Twitter Pinterest LinkedIn Tumblr Reddit Telegram Email
Share
Facebook Twitter LinkedIn Pinterest Email

No Rest for the Wicked hits Early Access on PC on April 18, but ahead of that release, the upcoming action RPG from Ori and the Blind Forest/Will of the Wisps developer Moon Studios is gracing the latest cover of Game Informer. After checking the game out for a few hours alongside some of the leads at Moon Studios in Vienna, Austria, last month, cover story writer and Game Informer editor Marcus Stewart and I have a pretty good idea about what to expect from No Rest for the Wicked’s early access release – you can read my preview thoughts here and his cover story here.

We’re both excited for the release, too. It’s a fun game so far, and it’s a unique approach for Moon Studios. No Rest for the Wicked tech and production director and Moon Studios co-founder Gennadiy Korol and studio CEO and creative director Thomas Mahler are self-admitted perfectionists when it comes to game development, and I was curious how that works with an Early Access release where bugs, issues, and more are typically present.

It turns out, it required a shift in the entire team’s mindset. 

“It’s really strange, right?” Mahler tells me. “It’s almost like being naked in the buff. As artists, you’re always kind of like scared to death, seeing shots and seeing stuff on screen, it’s like, ‘Oh my god, I see all these issues.’ But I think with games of this complexity, there’s just no other way [than an Early Access release]. Either you make smaller things and you don’t dare to take those risks, and then you can perfect it, or you can make a game of this scale and you’re okay with, ‘Okay, not everything is going to be immediately perfect.’ But I think that’s okay because, over time, it will be.”

Mahler says as long as the game is fun, people will be more willing to forgive potential issues. No Rest for the Wicked launching into Early Access first helps, too, where players (ideally) understand the game is a work-in-progress. He also believes a shift is happening in games where people do still want beautiful games with “crazy graphics and so on,” but more than that, they just want something that, first and foremost, is fun.

“I think we can do both,” he adds. “I think it’s interesting, though, that the biggest games out there are often not the ones that are technically the most crazy ones. You see Fortnite and Minecraft and so on, which aren’t pushing crazy boundaries in terms of tech necessarily – they’re just really fun to play.” 

Korol tells me it’s still a struggle at Moon Studios today to lay aside the perfectionist mindset applied to the Ori games to prepare for the work-in-progress release of No Rest for the Wicked. 

“I think we’re still such perfectionists and we want everything to be super dialed in, and it’s super fun for us to do,” he says. “But we also just have to accept that, yeah, you know what, it’s going to be on the market [as a work-in-progress], and we will learn a lot from it. On one hand, it’s terrifying; on the other hand, it’s really a relief because, as [Mahler] was saying, if something […] isn’t perfect, you can react quickly and adjust it.

“So I think we’re both excited and kind of terrified because we’re very much being vulnerable as artists, and we have to show basically almost unfinished art. That being said, I think there’s still a lot of polish that you cannot take out of us – we’re always going to be polishing and perfecting things.”

Korol notes the team feels No Rest for the Wicked will still be a polished title when it launches into Early Access next month, and after playing it for a few hours, I agree – it feels less like an active work-in-progress game and more like a mostly finished game the team wants feedback on before releasing more content. Of course, that’s not the case as there’s still plenty the team plans to add. Check out the Early Access roadmap for No Rest for the Wicked here. 

“It might have a few things that are just not quite there yet, as the game development process would have you, but I think every day we’re still in this tension of, ‘Ahhh, just ship it and we’ll see what happens,’ and, ‘Let’s perfect it,’ and […] that needle is going from side to side and we’re trying to stay in the middle and find a good balance.” 


No Rest for the Wicked hits Early Access on PC next month on April 18. 

While waiting for its launch, check out this feature breaking down the Early Access roadmap and endgame content of No Rest for the Wicked, and then check out more than 25 minutes of the game in our No Rest for the Wicked New Gameplay Today. 

You can learn even more about No Rest for the Wicked by checking out our features and videos rolling out over the coming weeks in our exclusive coverage hub below. 

Share. Facebook Twitter Pinterest LinkedIn Tumblr Email
Previous ArticleHow to empty the Narwal Freo X Ultra dustbin
Next Article Xiaomi Mix Fold 4 SoC, Camera, Battery, More Details Leaked; Said to Get Up to 16GB RAM

Related Articles

Gaming

Donkey Kong Bananza And The Complicated Pac-Man Metroidvania | The Game Informer Show

19 July 2025
Gaming

Netflix Greenlights Live-Action Assassin’s Creed Series Led By Westworld, Halo Producers

18 July 2025
Gaming

Borderlands 4 Preview – Creative Director Discusses Designing The ‘Very Ambitious’ Endgame Content

18 July 2025
Gaming

UPDATE: Off The Grid, The Cyberpunk Battle Royale From District 9 Director Neill Blomkamp, Now Available On Steam

17 July 2025
Gaming

Hands On With The New Skate – Rolling Into A New Generation

17 July 2025
Gaming

Ghost Of Yōtei Directors Share Philosophy On Balancing Freedom With Story

17 July 2025
Demo
Top Articles

ChatGPT o1 vs. o1-mini vs. 4o: Which should you use?

15 December 2024102 Views

Costco partners with Electric Era to bring back EV charging in the U.S.

28 October 202495 Views

Oppo Reno 14, Reno 14 Pro India Launch Timeline and Colourways Leaked

27 May 202582 Views

Subscribe to Updates

Get the latest tech news and updates directly to your inbox.

Latest News
News

The Demise of China’s Hottest Online Shopping Craze

News Room21 July 2025
Phones

Redmi Turbo 5 Could Launch Early 2026; Specifications and Features Tipped

News Room21 July 2025
Laptops

Asus Vivobook 14 Launched in India With Snapdragon X Processor, 14-Inch LCD Screen: Price, Specifications

News Room21 July 2025
Most Popular

The Spectacular Burnout of a Solar Panel Salesman

13 January 2025124 Views

ChatGPT o1 vs. o1-mini vs. 4o: Which should you use?

15 December 2024102 Views

Costco partners with Electric Era to bring back EV charging in the U.S.

28 October 202495 Views
Our Picks

How Trump Killed Cancer Research

21 July 2025

iOS 26 Public Beta to Release This Week, iOS 27 Development to Kick-Off Soon: Report

21 July 2025

The Demise of China’s Hottest Online Shopping Craze

21 July 2025

Subscribe to Updates

Get the latest tech news and updates directly to your inbox.

Facebook X (Twitter) Instagram Pinterest
  • Privacy Policy
  • Terms of use
  • Advertise
  • Contact Us
© 2025 Best in Technology. All Rights Reserved.

Type above and press Enter to search. Press Esc to cancel.