Close Menu
Best in TechnologyBest in Technology
  • News
  • Phones
  • Laptops
  • Gadgets
  • Gaming
  • AI
  • Tips
  • More
    • Web Stories
    • Global
    • Press Release

Subscribe to Updates

Get the latest tech news and updates directly to your inbox.

What's On
Microsoft is bringing an AI helper to Xbox consoles

Microsoft is bringing an AI helper to Xbox consoles

14 March 2026
Japan Approves the World’s First Treatment Made With Reprogrammed Human Cells

Japan Approves the World’s First Treatment Made With Reprogrammed Human Cells

14 March 2026
I Regret to Inform You That You’re Using an Inferior Pour-Over Coffee Brewer

I Regret to Inform You That You’re Using an Inferior Pour-Over Coffee Brewer

14 March 2026
Facebook X (Twitter) Instagram
Just In
  • Microsoft is bringing an AI helper to Xbox consoles
  • Japan Approves the World’s First Treatment Made With Reprogrammed Human Cells
  • I Regret to Inform You That You’re Using an Inferior Pour-Over Coffee Brewer
  • Instagram is getting rid of its most secure chatting feature
  • A Hacker Accidentally Broke Into the FBI’s Epstein Files
  • Identity Theft Protection Services: Do You Actually Need One?
  • You Can Approximate Pi by Dropping Needles on the Floor
  • Review: Samsung Galaxy S26 Ultra
Facebook X (Twitter) Instagram Pinterest Vimeo
Best in TechnologyBest in Technology
  • News
  • Phones
  • Laptops
  • Gadgets
  • Gaming
  • AI
  • Tips
  • More
    • Web Stories
    • Global
    • Press Release
Subscribe
Best in TechnologyBest in Technology
Home » Hell is Us Review – Brains Over Brawn
Gaming

Hell is Us Review – Brains Over Brawn

News RoomBy News Room3 September 20257 Mins Read
Share Facebook Twitter Pinterest LinkedIn Tumblr Reddit Telegram Email
Hell is Us Review – Brains Over Brawn
Share
Facebook Twitter LinkedIn Pinterest Email

For many triple-A video games, appealing to a wide audience often means ensuring players can see a game to its conclusion. That sometimes translates to sanding down combat, exploration, and puzzle-solving to make it approachable as possible. But this can sometimes veer into making games too guided for their own good. Hell is Us tosses all of these conventions out of the window. Goodbye quest logs, maps, and objective arrows telling you where to go. By trusting players to figure things out, Hell is Us’ smart level and puzzle design shine to create compelling and rewarding discoveries, despite middling combat and uneven storytelling.

The game follows Remi, a soldier who sneaks into Hadea, a mysterious country isolated from the rest of the world. Remi returns to his homeland to meet his parents and learn why they smuggled him out of the country as a child. But with little memory of his parents, nor knowledge of their current status or whereabouts, Remi must rely on his wits to piece together answers within a nation gripped by a brutal civil war and invaded, for some reason, by otherworldly monsters. This setup lays the groundwork for what Hell is Us does best: letting players uncover leads to figure things out.  

 

The absence of traditional forms of guidance forces a genuine immersion in Hadea’s open hubs that feels refreshing and rewarding. While not a true open world, each zone offers a strong assortment of hidden dungeons, environmental puzzles, and distressed citizens often begging for aid. Unraveling mysteries becomes an engrossing exercise of finding clues, such as curious letters, ancient relics, or lost keys, while gleaning information from dense character conversations inspired by classic point-and-click adventures.

Whether it’s figuring out where to find milk to deliver to a starving infant or uncovering the location of multiple hidden switches to open a mysterious door, puzzle-solving always manages to be fun and logical without being obtuse. Most everything you find matters in some way, making each discovery, no matter how seemingly insignificant, feel worthwhile and exciting because you know it’s a potential solution awaiting a problem yet to be uncovered. 

Hell is Us’ puzzle variety is also commendable. Some problems rely on using your compass to follow a specific path, utilizing visual cues such as landmarks to stay on track. Others hew closer to traditional dungeon puzzles evoking The Legend of Zelda, such as stepping on spike traps in a correct sequence to offer a blood sacrifice to open a door. Only a few puzzle types repeat themselves, such as special hidden doors locked behind enigmatic symbols, but most appear only once, lending their locations a unique flavor. Plus, solving certain smaller puzzles chips away at larger, more tantalizing mysteries, creating an even greater sense of purpose and incentive. 

Despite refusing to hold players’ hands, Hell is Us throws a bone via helpful flowcharts tracking the main bullet points of the primary story objectives, such as relevant persons or objects. I never needed more help than this, as the game merely displays relevant facts while trusting me to figure out how to use this knowledge accordingly. I only wish the overwhelmingly dense menu tabs had better filtering options to make reviewing specific clues less of a hassle.

Sidequests, however, have no such tracking other than the menu vaguely stating they exist. Everything else regarding the nature of an optional request must be committed to memory (or note-taking), including the location of an NPC and their dilemma. While that may seem like a hassle, I love how Hell is Us rewards you for paying attention. Solving many puzzles requires spotting telltale visual cues about a person, place, or object not explicitly highlighted, then making educated deductions and the occasional leap of faith. The game manages to do all of this without ever feeling oppressively difficult, frustrating, or opaque. That’s a very tricky line to walk, and developer Rogue Factor effortlessly struts along it.

Even when I found something I couldn’t immediately access, it fueled my desire to comb every inch of Hell is Us’ environments, as nooks and crannies often yield new clues. Revisiting areas is a necessity, and I was always eager to backtrack to unlock the solution to an hours-old problem.  While I understand encouraging players to study their surroundings, the lack of widespread fast travel wore on me when I just wanted to return to a spot I’d visited multiple times. If I didn’t find the correct key, I’d find a relic yielding fascinating lore expanding on Hadea’s history. This is its own treat, as the setting has a compelling history rooted in a cultural and religious schism that is admirably fleshed out in well-written and compelling lore materials.

Puzzle-solving thankfully makes up the bulk of Hell is Us, as the game’s combat doesn’t hit the same highs. While competent, the action is simple to the point of becoming mind-numbing as players spam a one-button combo ad nauseam to drop the game’s fascinatingly strange monsters. Commanding Remi’s drone offers helpful crowd-control assists, such as distracting an enemy, unleashing a pulse to stun multiple targets, or even spinning Remi around like a saw to mow through mobs. The most unique element of battle is a neat health regeneration mechanic that functions like an active reload in a shooter, letting you heal by timing a button press. Although this adds a nice intensity to encounters, the enemy variety stagnates in the game’s second act, causing battles to grow stale. I began avoiding monsters once my weapons were sufficiently leveled.

I only found one of the four weapon types – a pair of axes – fun to use, and while you can equip two at a time, the game never encourages experimentation with loadouts. That’s a shame, because this trivializes the thematically interesting emotion-themed weapon abilities. Each weapon can be augmented with up to three color-coded categories of special powers: Crimson rage abilities deal tons of damage, like unleashing a fiery energy missile. Grief-themed blue abilities hinder targets with debilitating effects. Some of these powers are entertaining, so I wish they mattered more, especially because the creatures are pretty cool and unlike anything else I’ve seen before. Their pearl, eerie forms resemble a melted abstract sculpture, and the way they eject haunting manifestations of human emotion to assault Remi feels like something out of the 2018 Alex Garland film, Annihilation, in a complimentary way.  

 

Despite being enamored by Hell is Us’ world-building, I was less enthused by the plot. Remi is a bland hero, and his primary character trait of being an emotionless sociopath isn’t utilized effectively in the narrative; it merely serves as an excuse for his dullness. His partnership with a strong-willed journalist doesn’t evolve substantially, and the true nature of the game’s intimidating and seemingly important main villain is brushed aside in baffling fashion. While the game begins with a strong introductory act and hits its stride in a lengthy second act, the third act feels rushed, focuses far too much on the so-so combat, and culminates in a flat conclusion that betrays the epic promise built up prior.

Hell is Us feels like a modernized spin on the classic action/adventure game that, as a third-person game, feels obligated to include combat. The game’s investigation elements are much more fleshed out in comparison to the action, which is, at least, passable enough to endure while I enjoy the main treat of running around and solving puzzles. I’ll be deciphering the game’s remaining riddles well after I rolled credits, and I can’t wait to see what revelations await. Hell is Us isn’t perfect, but it’s a bold and respectable debut that largely delivers on its promise, laying a strong foundation for future stories in its fascinating world. 

Share. Facebook Twitter Pinterest LinkedIn Tumblr Email
Previous ArticleOur Favorite Bluetooth Speaker Is $20 Off
Next Article How Fans Turned Waiting for Hollow Knight: Silksong’s Release Into a Game

Related Articles

The Video Games You Should Play This Weekend – March 13
Gaming

The Video Games You Should Play This Weekend – March 13

13 March 2026
The Coolest Games We Saw At GDC 2026
Gaming

The Coolest Games We Saw At GDC 2026

13 March 2026
‘It Probably Went Too Far’ Say Donkey Kong Bananza’s Creators On The Elephant Transformation’s Destructive Power
Gaming

‘It Probably Went Too Far’ Say Donkey Kong Bananza’s Creators On The Elephant Transformation’s Destructive Power

13 March 2026
Marvel Maximum Collection Arrives This Month
Gaming

Marvel Maximum Collection Arrives This Month

13 March 2026
WWE 2K26 Review – More Money, More Problems
Gaming

WWE 2K26 Review – More Money, More Problems

12 March 2026
Bravely Default Flying Fairy HD Surprise Launches On Xbox Series X/S And PC Today
Gaming

Bravely Default Flying Fairy HD Surprise Launches On Xbox Series X/S And PC Today

12 March 2026
Demo
Top Articles
5 laptops to buy instead of the M4 MacBook Pro

5 laptops to buy instead of the M4 MacBook Pro

17 November 2024128 Views
ChatGPT o1 vs. o1-mini vs. 4o: Which should you use?

ChatGPT o1 vs. o1-mini vs. 4o: Which should you use?

15 December 2024111 Views
Costco partners with Electric Era to bring back EV charging in the U.S.

Costco partners with Electric Era to bring back EV charging in the U.S.

28 October 2024100 Views

Subscribe to Updates

Get the latest tech news and updates directly to your inbox.

Latest News
Identity Theft Protection Services: Do You Actually Need One? News

Identity Theft Protection Services: Do You Actually Need One?

News Room14 March 2026
You Can Approximate Pi by Dropping Needles on the Floor News

You Can Approximate Pi by Dropping Needles on the Floor

News Room14 March 2026
Review: Samsung Galaxy S26 Ultra News

Review: Samsung Galaxy S26 Ultra

News Room14 March 2026
Most Popular
The Spectacular Burnout of a Solar Panel Salesman

The Spectacular Burnout of a Solar Panel Salesman

13 January 2025137 Views
5 laptops to buy instead of the M4 MacBook Pro

5 laptops to buy instead of the M4 MacBook Pro

17 November 2024128 Views
ChatGPT o1 vs. o1-mini vs. 4o: Which should you use?

ChatGPT o1 vs. o1-mini vs. 4o: Which should you use?

15 December 2024111 Views
Our Picks
Instagram is getting rid of its most secure chatting feature

Instagram is getting rid of its most secure chatting feature

14 March 2026
A Hacker Accidentally Broke Into the FBI’s Epstein Files

A Hacker Accidentally Broke Into the FBI’s Epstein Files

14 March 2026
Identity Theft Protection Services: Do You Actually Need One?

Identity Theft Protection Services: Do You Actually Need One?

14 March 2026

Subscribe to Updates

Get the latest tech news and updates directly to your inbox.

Facebook X (Twitter) Instagram Pinterest
  • Privacy Policy
  • Terms of use
  • Advertise
  • Contact Us
© 2026 Best in Technology. All Rights Reserved.

Type above and press Enter to search. Press Esc to cancel.